Personally, I don’t care for the commentary but that’s probably because I have played so much FIFA in the past few years that it’s all the same now. On an audio and visual level, FIFA 21 is stunning in all aspects. Some of the tackling and player reactions still don’t feel quite right, but it’s definitely a step in the right direction. Attacking options, tactics and formations feel more fluid, while strategy and player instructions feel more effective. Other changes see small, but important, improvements all over the field. Now the option is limited to a team’s fitness level and can only be used for a brief period per match. Previously, players would turn it on for an entire match, making it appear as though every player was fitter than Lance Armstrong (drugs included). Even more important is the change of the “team pressure” tactic. Defensive AI no longer feels overpowered, while the removal of assisted teammate pressure has been removed which is a definite positive. FIFA 19 made scoring from headers easier than running past Harry Maguire, while FIFA 20 made it completely impossible to score from them. There are a number of other changes for the better as well, such as heading being no longer completely broken. Defending is still difficult, but is definitely improved over last year’s hit and mostly miss attempt. New agile dribbling makes control of the ball feel smooth, while player runs are smarter than ever, making for a less frustrating experience. However, the update to the current engine, animations, and AI intelligence make it feel as though Jurgen Klopp himself has come in and got everyone working in unison, resulting in a better experience. FIFA 21 didn’t go for a (much-needed) engine update, which brought a number of concerns for veterans of the game.
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